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Figured it was time for a blog update. My mind was a sponge this year as I’ve been reading everything in my expanding library. my knowledge absorption is better than ever. And yet, for some meals, I still forget to put away the cat food. Go figure.
Well, my clear blue GB Boy Pocket arrived from china new in box. It cost me $20 total, 3 weeks arrival time, but it has been worth it. It runs slightly faster on graphics and sound which gives it a hyper feel and makes playing more fun. The only downside I could find was that the pocket power adapter doesn’t work with it even though they’re both made in china. Irony.
I’m writing my blog today about Photography. Photography is the exclusive art medium for any artist with the sense of sight. A direct evolution of the camera obscura.
The good things about the profession of photography are mostly the good things about the invention of the camera itself. Chiefly, detailed records of physical reality and unreality. I mean unreality in the artistic sense of contrived falsehoods of physical reality. And, of course, living the dream of having art as a livelihood.
The bad things about professional photography are innumerable. Professional photography equipment is expensive! Camera’s, lens’, studio equipment, a studio, computer software, etc. runs in the $4-$10,000+ range. Obtaining a professional degree is expensive rendering it a privileged field.
Of course no one can become an expert without practice. However, it takes much practice at several skill sets to become a professional photographer worthy of being paid. You need to understand, both, the artistic side of photography and the social side. The artistic side includes all the fundamentals: color (hue, value, and intensity), light, shape, space, backgrounds, foregrounds, and composition. Composition is a balance of the following elements; patterns, variety, lines, texture, symmetry/asymmetry, & focal point.
Additionally you need steady hands and controlled breathing to eliminate camera shake. No one wants a blurry photo and if they do then it can be photoshopped in afterwards. Timing is another skill you must hone. Any monkey can push a button on a camera to take a photo and with the self-timer option no button clicking is even necessary. But timing takes more than luck and you’ll need to practice to get it down. To get pictures of views no one else has seen will require strength training to hike and climb uncharted terrain. The best photography requires being in top physical condition. It’s imperative you experiment with every possible variable within your camera settings, computer software, studio equipment, and natural surroundings to master what works for you. Leave no stone unturned.
The social side requires professionalism. Specifically fluency in the abilities to communicate clearly with clientele, ethics, manners, and directing poses for people to make them look their best in a photograph (which brings us back full circle to the crucial skill of composition.) Here’s a link to an established blog about Things Model Photographers Shouldn’t Do!
Often overlooked and not pretty to admit is the case of ugly people attempting to judge beautiful people. Like beauty contest judges who have never won a beauty contest themselves (nearly a catch-22, but avoided with unanimous election.) This defies logic, reason, and nature for you lack the physical credentials to judge beauty. If you are a physically ugly, classically unattractive, person then do not make the mistake of entering into the field of human portraits and model photography. You’d be living in denial and on false hope that will end in wasted time, money and emotion. You do not belong in this profession for you are grotesque. If you can change your looks for the better then do so before you begin fantasizing about photographing people pleasing to the eye. If you are permanently disfigured and/or ugly then accept your position in the pecking order of human society and stick to photographing inanimate objects, lower animals, and scenery.
I’ll be starting off with 2 games I learned from YouTube:
Guioco Piano 4.c3
1. e4 e5 2. Nf3 Nf6 3. Bc4 Bc5 4. c3 Nf6 5. d4 exd4 6. cxd4 Bb4+ 7. Nc3 Nxe4 8. 0-0 Nxc3 9. bxc3 Bxc3 10. Qb3 Bxa1 11 Bxf7+ Kf8 12. Bg5 Ne7 13. Ne6 Bxd4 14. Bg6 d5 15. Qf3 Bf5 16. Bxf5 Bxe5 17. Be6 Bf6 18. Bxf6 gxf6 19. Qxf6+ Ke8 20. Qf7#
1 e4 e5 2. Nf3 Nf6 3. Bc4 Bc5 4. c3 Nf6 5. d4 exd4 6. cxd4 Bb4+ 7 Nc3 Nxe4 8. 0-0 Bxc3 9. bxc3 0-0 10. Qc2 d5 11. Bd3 f5 12. Rb1 Rb8 13. Bb5 Ne7 14. Ne5 c6 15. Bd3 Qe8 16. f3 Nf6 17. Re1 Qh5 18. Bf4 Ng6 19. Nxg6 Qxg6 20. Bxb8
This second example serves as a foundation game for 8…Bxc3, however the ending seems to be more of a blunder for black than a forced mate or trap.
After reading a copy of MCO 14th Ed. and disappointingly coming across at least one typo I discovered that both the lines 7. Bb2 leads to a drawish position like the Moeller attack and 7. Kf1 leads to superior position for black. So I won’t be giving them much attention here.
This continuation with 8…Nxc3 leads to, as Lasker says, a presumably even ending.
Both of these 8…Bxc3 variations, analyzed by Houdini 2, apparently are better for white.
Giuoco Pianissimo 4.d3
Larsen’s Mate: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3 Bc5 5. Nc3 d6 6. Bg5 Bg4 7. Nd5 O-O 8. Qc1 Bxf3 9. Bxf6 gxf6 10. Qh6 Bxg2 11. Rg1 Kh8 12. Nxf6 Qxf6 13. Qxf6+ Kg8 14. Rxg2#
1. e4 e5 2. Nf3 Nf6 3. Bc4 Bc5 4. 0-0 d6 5. h3? h5 6. Nh2 Nf6 7. d3 Bg4 8. hxg4 hxg4 9. Nxg4 Nh5 10. Be3 Qh4 11. Bxc5 Qxh1+ 12. Kxh1 Ng3+ 13. Kg1 Rh1#
This trap for black is not exactly a Pianissimo, but does transition into it by move 7.d3. I’ll adding more to this post as I find it.
Alrighty folks, here’s another pirate cart I came across for $15 on eBay a few years ago. I sold it recently for $40! There’s no repeats although a few games are only different by virtue of being either in English or Japanese. There’s a lot of classic and modern hacks. Notable mentions on this cart include Magic Jewelry, Adventure Island, Space Invaders, Bump n’ Jump, Fist of the North Star, Transformers, and the two featured games Pokemon Chaos Black and Mario 3!
1. Pokemon Chaos Black (Hack)
2. Super Mario Advance 4 (Super Mario 3, 2003)
3. Bugs Bunny Crazy Castle (1990)
4. Panesian Poker (Hacker International, 1991)
5. Cosmo Genesis (1986)
6. Friday The 13th (1989)
7. Adventures of Lolo (1989)
8. Aladdin 3 (Hack)
9. Alpha Mission (1985)
10. Anticipation (1988)
11. Arkista’s Ring (1990)
12. ASO-Armored Scrum Object (1986)
13. Babel no Tou (Tower of Babel, 1986)
14. Back to the Future (1989)
15. Bakuchu Mondai (Mickey Mousecapade, 1999 Hack)
16. Boulder Dash (1990)
17. Buggy Bopper (1988)
18. Bump n’ Jump (1988)
19. Burai Fighter (1990)
20. Super Mario Bros. 2 (hack)
21. Mario Kamakazi 1 (hack, http://www.youtube.com/watch?v=cqoxedHrf_g )
22. Castle Quest (1989)
23. Challenge Pebble Beach (1988)
24. Dash Galaxy (1989)
25. Destination Earthstar (1989)
26. F-15 City War (1990)
27. Adventures of Lolo 2 (1990)
28. Firmament (hack)
29. Gradius (1986)
30. Gyruss (1988)
31. Harrypotter (hack)
32. Hello Kitty (1992)
33. Adventure Island (1987)
34. Jaws (1987)
35. John Elway’s Quarterback (1987)
36. Karate Kid (1987)
37. Kero Kero Keroppi’s (1991)
38. Little Hag (hack)
39. Metalfighter (1989)
40. Mickey Mouse (1987)
41. Milon’s Secret Castle (1987)
42. Monster Truck Rally (1990)
43. Mystery of Comvoy (Puss In Boots, 1986)
44. Mystery Quest (1988)
45. Northern Ken (Fist of the North Star, 1986)
46. Paperboy (1988)
47. Pipe Dream (1990)
48. Power Soccer (1990)
49. Quarth (1990)
50. RC Pro Am (1987)
51. ROBOT (Transformers, 1986)
52. Sanrio Carnival 2 (1992)
53. Shockwave (1990)
54. Soloman No Kagi (1986)
55. Space Hunter (1986)
56. T&C Surf Design (1987)
57. Taboo The Sixth Sense (1988)
58. The New Human (Adventures of Dino Riki, 1987)
59. Track & Field (1983)
60. Twin Eagle (1989)
61. Goonies (1986)
62. Choplifter (1986)
63. Star Soldier (1986)
64. Super Chinese (1986)
65. Balloon Bros. (Super Mario Bros. Hack)
66. Alice Cooper (Alice Cooper Super Mario Bros. Hack)
67. Babio Super Baby Bros. (Super Mario Bros. hack)
68. Benthal (2001)
69. Bicycle Race
70. Billy Bros (Super Mario Bros. hack)
71. Boy (Super Mario Bros. hack)
72. Frog Prince (Super Mario Bros. hack)
73. IQ Champion (hack)
74. Mario Kamikaze 2 (hack)
75. Panda (Super Mario Bros. hack)
76. Pika (Pokemon Super Mario Bros. hack)
77. Battle Tank (1990)
78. Sonic Brother (Sonic the Hedgehog Super Mario Bros. hack)
79. Super Link Mario (Zelda Super Mario Bros. hack)
80. Super Mario Bros. (1985)
81. Tetramino (2003)
82. Soko (Sokoban hack)
83. BombSweeper (hack by SnoBro)
84. Ch Millipede (2002)
85. Defend Homestead (2003)
86. Game Genie
87. Jewelry (Magic Jewelry, 1990 Hwang Shinwei Hack)
88. Pyramid (1990, Sachen Hack)
89. Space Invaders (1985 revamp)
90. Star Gate (1983)
91. Surface Fire
92. Super Mario Bros. DX Blues (1999 Super Mario Bros. hack)
93. Munchie Attack (2003 hack)
94. Battle Tank (1990)
95. Harrytour (Harry Potter hack)
Equally annoyed with notions of an Artist’s Statement and a Signature [style of] Artwork. “Banal” is the first word that pops into my head and here’s why…
I, like the countless “masters” before me, don’t need an Artist’s Statement to create a masterpiece. This modern article, beginning in the 1990s, is merely a crutch for art pieces that cannot stand by their own merits. If the artist must explain the meaning, then the artist has failed to convey that meaning through the medium alone. That’s a big fat FAIL folks! The tradition of titling an artwork is another means of expressing meaning independent of the medium itself. Explaining a work of art deprives the viewer of the chance for interpretation. “Anyone can draw or dabble in paints or bang on a piano or write a story, but artists are interpreters of personal insight.” – Shannon Lee Keasler. Do not forget that certain art savants may produce prodigious art but cannot produce intelligible statements – so this cannot be a universal requirement expected of everyone. If Artist’s Statements were intended to only describe the physical qualities of an artwork for those unable to conventionally see for themselves such as the blind then it would be justified, but it’s not. Instead its intended for those who cannot distinguish for themselves the meaning placed squarely in front of their upturned noses. And so only serves as a further means to discriminate.
As for a Signature [style of] Artwork – don’t abnegate yourself. Don’t limit yourself to one style or you’ll paint yourself into a corner. You’ll be doing a disservice to your own imagination. The melting landscapes of Salvador Dalí and the dripped paintings of Jackson Pollock are just gimmicks. Get over it. Exhausting a medium’s subject matter and styles is a necessary course of action for any artist seeking master hood of a particular medium. Perhaps there are too many mediums to master in a human lifespan, but surely one medium would have to be achieved to be considered a master at all.
I am too rebellious and too influenced by the open-minded philosophy of Jeet Kune Do to accept these extraneous art concepts. I believe all people are artists in the generic sense and I have become the type of artist that is an expressionist defender (and, no, I’m not referring to mere Expressionism). “Man, the living creature, the creating individual, is always more important than any established style or system.” and “The best fighter is someone who can adapt to any style.”- Bruce Lee. I’m implying here that the best quality of artist is someone who can adapt to any style and if you possess this skill set then you may rightfully consider yourself among the best. You don’t need the approval of any art authority to deem you worthwhile so long as you can demonstrate you are when the opportunity presents itself.
My chess opening repertoire is a bit autobiographical in that I can remember the exact path I’ve taken from the start with 1.d4, to 1.e4, to the Scotch game, to the Italian game (4.d3), to experimenting with unorthodox openings and searching for a universal formation. I can even remember my chronological trial & error phase of starting from left to right with the wing pawns followed by the rooks. This phase can still be witnessed in new comers systematically trying to find an ideal opening usually before knowing any opening theory.
At the age of 12 or so, my same aged neighbor friend taught me the rules of the game or at least as many as his dad taught him. He had a chess program on a computer, but he wouldn’t let me play it because he said the opponent would freeze up and not move. Knowing what I know of computers now I wouldn’t doubt that his old computer program would take hours to move indeed.
Some time in my early teens I acquired a copy of Chessmaster 3-D for Playstation. Up until this time I had proudly sought out my own ideas for openings such as the Scotch game and remained loyal to it. However, I assimilated some of the strategies the computer would play against me in order to advance closer to the grey-bearded Chessmaster 4000 engine. Since I couldn’t beat it, I had to join its strength and seeing as it wasn’t human this humiliation was easier to swallow. I was introduced to the Scotch game defense ( 3. d4 exd4 4. Nxd4 Bc5 5. Nxc6 Qf6), the Spanish game defense (4. Bxc6 dxc6 5. Nxe5 Qd4), and the Italian Game: Giuoco Pianissimo (4.d3) which from then on became my opening of choice.
Nearly two decades later… 10,000+ Correspondance & Blitz games have enriched my intuition and not much has changed in my opening repertoire. I’ve never cared much for the Spanish Game and Sicilian Defense as they are the most common openings for White & Black respectively. Only recently have I bought a chess program with a Houdini 2 engine for exhausting my search into the few openings that I do enjoy. Two of which have been the Guioco Piano (4.c3) and Spanish game(3…Nd4). Perhaps you’ve had a similiar preference for these limited openings as I have. If so then I’d like to hear about it. Thanks for reading.
This is another, now classic, CGI movie that I adore. The push for rats and cooking makes for a nice contrast. From cute rats to nice imagery and music, to the antagonist’s generated action and family tensions between rats and humans, to love and business success this dynamic movie doesn’t miss a punch. I also learned that Janeane Garofalo does the voice of female cook Colette where I otherwise would have just assumed it was a french voice actor.
My criticisms include suggestion of death, gunshots, yelling, lengthy talk between humans, and no sequel.
All in all I give this movie a 5 out of 5 because I love it!
Bee Movie is probably my favorite CGI movie ever made. It’s original, funny, satirical, aesthetically pleasing, raises awareness of animal rights, and even includes provocative inter species relationships. Plenty of replay value.
My criticisms include suggestion of death, Jewish stereotypes, and no sequel.
All in all I give this movie a 5 out of 5 for when it comes to movies, kids or adults, it doesn’t get much better than this! Loved it!